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Post by Ninetalesuk on Jan 17, 2013 0:36:15 GMT -5
" I want you to suffer.... I want you to burn in pain...." He hissed. " ...which is why Vorse Raider will be spared..."
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Post by kelik on Jan 17, 2013 0:37:44 GMT -5
Vorse Raider took a huge sigh of relief.
@blaster@ "...very well then." He replied.
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Post by Ninetalesuk on Jan 17, 2013 0:39:19 GMT -5
" Vorse Raider's ATK is 1900... Darkness Neosphere is 4000... the difference is 2100..." He said. " ...however, your ATK is 2500... what is the difference...?"
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Post by kelik on Jan 17, 2013 0:40:51 GMT -5
@blaster@ "...1500." He replied again.
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Post by Ninetalesuk on Jan 17, 2013 0:42:24 GMT -5
" Indeed... your LP is at 1400... which means, one single blast and I'll win... yet... you're not worried... either your incredible brave... or..."
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Post by kelik on Jan 17, 2013 0:44:43 GMT -5
@blaster@ "Regardless of the circumstances, I won't retreat." He said.
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Post by Ninetalesuk on Jan 17, 2013 0:46:02 GMT -5
" Of course you won't... you expect me to attack and allow myself be destroyed by your face-downs..." He growled.
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Post by kelik on Jan 17, 2013 0:47:27 GMT -5
@blaster@ "..." He kept silent.
@glow@ "..." He kept watching.
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Post by Ninetalesuk on Jan 17, 2013 0:51:05 GMT -5
" Against my better judgement, I want to crush you now... but..." A card rose from his claw. " ...one card face-down and my turn shall end..." And the card laid on his wing... NIGHTSHROUD LP: 4000 Hand: 0 Monsters, 0 Spell, 0 Traps Field Darkness Neosphere - ATK4000 1 Face-Down Spell/Trap Deck: 15 Monsters, 6 Spells, 8 Traps Neo Spacian Flare Scarab and Grand Mole have been set free... thus, Neos has regained the power of Elemental HERO Flare Neos, Elemental HERO Grand Neos and Elemental HERO Magma Neos... if Glow Moss is set free, then there's a chance Elemental HERO Glow Neos will be unsealed too... I will not risk losing to help my enemies get stronger!!! He thought to himself.
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Post by kelik on Jan 17, 2013 0:58:31 GMT -5
@blaster@ "...very well." He drew. [dice=5] @blaster@ "I reveal my trap." A powerful twister blew at his face down.[rand=1682195814792066878808146808296440153468947391957042983334984164685]
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Post by Ninetalesuk on Jan 17, 2013 11:48:37 GMT -5
" What a waste..." He chuckled as his face-down flipped up. " The Trap Darkness Gamble is now activated..."
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Post by kelik on Jan 17, 2013 12:50:02 GMT -5
@blaster@ "Darkness...Gamble?" His eyes narrowed.
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Post by Ninetalesuk on Jan 17, 2013 12:57:31 GMT -5
Darkness GambleNormal Trap Activate if you have 1 or more banished DARK-Attribute monster and you have no cards in your hand. You can activate one of the following effects: - Add one banished DARK-Attribute monster to your hand and increase your opponent's LP x200 of the selected monster's Level. - Your opponent must guess the name, level or ATK of the banished DARK monster. If he is correct, you lose LP equal to the selected banished monster's ATK. If he is wrong, special summon the selected banish monster to the field. Your opponent will banish one non-DARK Attribute monster on the field if possible." Sounds risky, hmm...?" He taunted.
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Post by kelik on Jan 17, 2013 13:00:15 GMT -5
@blaster@ "Tch..." He frowned at that.
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Post by Ninetalesuk on Jan 17, 2013 13:01:51 GMT -5
" I choose... the first effect!!!" He roared, holding his claw out to allow a card to re-appear... ...allowing the opponent's LP increase by 1400. A clue, right?
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Post by kelik on Jan 17, 2013 13:06:05 GMT -5
LP: 1400 + 1400 = 2800
@blaster@ "...it must be level 7 then."
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Post by Ninetalesuk on Jan 17, 2013 13:07:44 GMT -5
He just chuckled... despite his situation...
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Post by kelik on Jan 17, 2013 13:09:31 GMT -5
@blaster@ "Am I wrong?"
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Post by Ninetalesuk on Jan 17, 2013 14:05:12 GMT -5
" No... you are correct... now, what will you do next...?" He hissed.
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Post by kelik on Jan 17, 2013 14:09:50 GMT -5
@blaster@ "..." He looked at the card in his hand. 'With this, I can end the duel...but, I would be drained of my strength. Helping the being escape would be difficult, but...it can't be helped.' "It's over, demon."
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Post by Ninetalesuk on Jan 17, 2013 14:11:16 GMT -5
" How can you be so sure...?" He hissed
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Post by kelik on Jan 17, 2013 14:15:55 GMT -5
@blaster@ He simply held out a spell card... @blaster@ As his blade shined bright, he rose it. "This requires all my strength...but at the very least..."
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Post by Ninetalesuk on Jan 17, 2013 14:23:15 GMT -5
" Must the Duel be over...?" He growled. " After all, you have no idea what the monster I've added into my hand is... you have no idea the power of my Darkness Neosphere has... risk it... it might be your undoing..."
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Post by kelik on Jan 17, 2013 14:27:54 GMT -5
@blaster@ "...." He pondered on that for a bit, all things considered he could end the duel now...but something told him it might not be safe enough for that. "...tch." For once, his resolve lowered, as he withdrew his spell card. "...I switch myself and Vorse Raider into defense, and end my turn..."
LP: 2800
Hand: 1 Spell (Blade of Courage)
Field: Royal Knight: Blaster Blade Def: 2000
Vorse Raider Def: 1200
Heart of the Underdog
1 Face Down
Grave: Marauding Captain Field Commander Rahz Axe Raider Necro Gardna Silent Doom Graceful Charity The Huge Revolution is Over Dust Tornado
Banished: N/A
Deck: 14 Monsters, 6 Spells, 7 Traps
He may regret that choice...
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Post by Ninetalesuk on Jan 17, 2013 14:31:32 GMT -5
"Good... my draw..." He hissed, holding up his claw... [dice=5] " I shall now the cliche Spell, Card of Sancity..." He muttered. " We both draw five..."[rand=317859197227919447966438465243958477750351056911663173312969178502]
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Post by kelik on Jan 17, 2013 14:32:52 GMT -5
I should totally make a special draw power card everyone can use XD
@blaster@ He silently drew five.
[dice=5] [dice=5] [dice=5] [dice=5] [dice=5][rand=33943157154135406401178317377343884489748138003059082685566972941]
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Post by Ninetalesuk on Jan 17, 2013 14:38:17 GMT -5
And five cards appeared into his clawed hand... [dice=5][dice=5][dice=5][dice=5][dice=5] " I activate the Spell, Darkness Reaction..." He hissed as one Spell whirled around... Darkness ReactionNormal Spell Activate only if you have only 1 Level 7 or higher DARK-Attribute monster on your field and your opponent has one Set Spell/Trap card. Guess if it's a Spell or Trap. If correct, you can banish the Set card with one other Spell/Trap on the field and draw two cards. If wrong, discard your hand and your opponent can draw two.[rand=31204210863143503681618877687720244574585662511450710291017528587]
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Post by kelik on Jan 17, 2013 14:39:16 GMT -5
@blaster@ "...what is your guess then?"
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Post by Ninetalesuk on Jan 17, 2013 14:41:02 GMT -5
" ....Trap." He hissed.
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Post by kelik on Jan 17, 2013 14:44:03 GMT -5
The card rose, showing... @blaster@ "...." And his eyes narrowed again.
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